Oct 22, 2010, 03:22 PM // 15:22
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#141
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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Quote:
Mesmer bar? terrible. I saw a lot of ragequitting 'cos of it.
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Ok, now i seriously wonder why people don't like it.
CoF and SoF are well-round AoE interrupts with some armor-ignoring damage. Can't see anything wrong with it.
Energy Burn is a part of e-denial way you can run with this build, dishing out some damage, so that 100% PvE mesmers aren't THAT annoyed for not seeing too many floating numbers.
Shatter Enchantment - ench removal on a mes, GORE GORE GOR... oh, wait... While i agree shatter is too expensive both energy- and recharge-wise, i always though that enchantment removal was useful?
Waste Not, Want Not - cheap and nice way to keep your energy high so that you can spam shit on recharge. It's veeeery easy to use it.
Ether Feast - one of the best self-heals in game with minimal point and skill investment + energy denial. And when echoed, with little luck on recharges you can spam EF all the freakin' time, making you quite indestructible for the moment (especially in 1v1 situations) and effectively burning the enemy's energy. One thing i don't like here - other builds' skills are cheap, almost all cost 5e, some of them 10e, making e-denial - even echoed - less viable. If it was changed, forcing other casters to keep an eye on their energy and maintain it wisely, the mesmer would be able to 1v1 own most of them.
Calculated Risk - that's the one i agree on, it sucks hard. Empathy would be MUCH better. Most of other physical shutdown skills would be much better. Even some nice degen would be better in CR's place.
So, that's what - one skill that sucks balls with the others proving to be useful if used wisely. And even CR, if you're extremely lucky, can not only shutdown, but also keep damaging a physical for 8 seconds.
I find the current build more suiting PvP mesmer than last year's, full of degen, or 2008 Overload spam - it's versatile and lets you survive for quite long unless you get knocked down or simply mobbed.
added: if the fast changes (as in: over the weekend) are possible - and i would highly advise so, as even though they may be less thought-through and more imbalanced than the current ones, you know have the actual in-game experience of them and lot of responses already; the second thing in for fast changes is that it's the last Halloween before GW2 - if they are possible, i'd change CR for another melee-hate skill (even Wandering Eye would be better, though Empathy would be the best option AND would provide the most-recognised mesmer skill in game) and Energy Burn for another hate - Wastrel's Worry, or Power Lock. Also, Drain Enchantment/Inspired Enchantment > Shatter Enchantment.
Other than that, the mesmer bar for Costume Brawl is perfect.
Last edited by drkn; Oct 22, 2010 at 04:41 PM // 16:41..
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Oct 22, 2010, 04:19 PM // 16:19
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#142
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Lion's Arch Merchant
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Love the concept of team changes, although perhaps it should switch people after 3 games instead of 1. Brings real parity to the format; encouraging better players to be more effective to win, and making newer players think they have enough chance at pvp to try more often. On the other hand, it also demonstrates that some people only celebrated the format for it's bottom-feeding capacity. But if you think about it, the difficulty ranges towards being very high, seeing how: you have 10 days to learn builds, you rapidly have to learn your team skill/listening levels, you rapidly have to learn your opponent build/skill level, and everyone individually has to decide when to cap, defend, retreat, split, and collapse.
Artificially induced parity is good for creating rivalry where one may not actually exist. To me, the fun of casual pvp has always been about stepping into an impossible situation and managing to pull off a win, or being a new player and having better players on your own team to inspire you to learn how to play the game. Anyone who wants guarantees does not belong in casual pvp, because competition is supposed to tweak the playing field that you face. Sure, we all want to play with our 'friends'; all those 'friendly' people who happen to win games for us, use good tactics, and who we coordinate 'chat' with over talk programs.
I played a necro yesterday, so I did alot of hovering around stronger classes for protection, and felt weak when anyone who knew how to heal was around (low burst output). And now a few basic things about necros: People figured out when to use conditions to not to get their important ones foul feast/plague sent back to teammates. People started to figure out that burst damage reduces what a health-saccing character with no speed boost can do. Ravenous Gaze does not feel like an elite when you consider the importance of avoiding burst damage and providing focus fire in the format. Why would a necro build forgo any enchant hate on his bar. And taking 11 Soul Reaping so I only have 12 in Blood Magic is for what again?
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Oct 22, 2010, 05:31 PM // 17:31
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#143
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Krytan Explorer
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Quote:
Originally Posted by ExoTremo
Then you just must be very bad. sry. And all the good ppl r pulling you now through the game. Because the Update only changed everything to random, skillz and tactics dnt count anymore. Just Luck.
And srsly its annoying to know u r winning the game not because of your skillz and tactics but becauze of luck.
Btw: I am Skillz r7 and i think i can say i am pretty good @ cB without any hubris. I never synced cB, not even once. Anyway i did nearly always 20-60 wins in a row last year, now iam happy about 7. And now tell me again its fairer...you always can beat syncers but you cant beat the pure luck.
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yes i must be getting awesome random teams in 80% of cases and while i go rambo they go and win for me...
i don't get it if you are that good why cant you win with random teams,if they are so bad you got 4 bad players+1 awesome(you) and the other team got 5 bad so i don't see your problem...
btw r7 skills doesn't necessarily mean you are that good it just means that you played a lot... but either way it is still impressive
gg
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Oct 22, 2010, 05:50 PM // 17:50
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#144
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Pre-Searing Cadet
Join Date: Oct 2010
Guild: [idqd]
Profession: D/
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Quote:
Originally Posted by My New Name
btw r7 skills doesn't necessarily mean you are that good it just means that you played a lot... but either way it is still impressive
gg
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Not necessarily y, but believe me i am
Quote:
i don't get it if you are that good why cant you win with random teams,if they are so bad you got 4 bad players+1 awesome(you) and the other team got 5 bad so i don't see your problem...
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Quote:
Originally Posted by ExoTremo
Before the Update, Teams rly were Teams. Not a motley crew of "mayflies". As time goes by players in teams could synchronise with each other, find always new, better elaborated tactics. They just could play in a dynamic, vitalised way, like it wasnt possible in any other Game.
But w/ the Update all this is gone. Just blown away as dust.
So i am asking you all why are you cB'in anymore? Every game is only like "hi"-"ggoogo"-"2-1-2"-"bb"-"Next Morons". Srsly, there is NOTHING of the inner-soul, the heart, the Spirit of PvP left, but the name. It's like playing alone, solo, w/ characterless henchmen/bots or identically a pure Offline-Single-Player-game.
[...]
Results of 2 Hours CB'in after the Update:
~ 1-3 Rage-quits every 3rd round, ~ 1 Leecher every 5th round, bad and cruel insults, flames, etc. nearly every round. Thanks for spoiling the Halloween-Event (i nearly couldnt await till months) and my Faith in your great sense for phenomenally PvP, you've shown so far.
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That's why.
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Oct 22, 2010, 05:55 PM // 17:55
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#145
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Quote:
Originally Posted by ExoTremo
Not necessarily y, but believe me i am
That's why.
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After reading that....this is what I got from it.....You used to synch to build the strength of your team over the coarse of time.
Correct me if I'm wrong here, but how is that not cheating?
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Oct 22, 2010, 06:00 PM // 18:00
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#146
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Frost Gate Guardian
Join Date: Jan 2009
Profession: W/E
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Meh...sword warrior
I'm not complaining, but sword is just...urgh >_<
seems like rit is the most fun build to play just like last year
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Oct 22, 2010, 06:18 PM // 18:18
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#147
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Academy Page
Join Date: Nov 2009
Location: Texas
Guild: CGU
Profession: P/
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i hoenstly love the mes build, it seams the strongest for spliting cause i can solo any class with a mesmer atm
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Oct 22, 2010, 06:21 PM // 18:21
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#148
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Krytan Explorer
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Quote:
Originally Posted by Essence Snow
After reading that....this is what I got from it.....You used to synch to build the strength of your team over the coarse of time.
Correct me if I'm wrong here, but how is that not cheating?
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exactly lol
@exotremo
you are way overreacting none of that happened to me except an occasional dial-up or smt that never connects or connects too late
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Oct 22, 2010, 06:26 PM // 18:26
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#149
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Pre-Searing Cadet
Join Date: Oct 2010
Guild: [idqd]
Profession: D/
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Quote:
Originally Posted by Essence Snow
After reading that....this is what I got from it.....You used to synch to build the strength of your team over the coarse of time.
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Doh, Nope -.-"
I used random teams to build the strength of your team over the coarse of time.
See, synced teams rly dont need any time to build up a decent teamwork...they work perfectly together right from the moment they've entered :S
Last edited by ExoTremo; Oct 22, 2010 at 06:29 PM // 18:29..
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Oct 22, 2010, 07:15 PM // 19:15
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#150
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Lion's Arch Merchant
Join Date: Dec 2008
Location: Poland
Guild: The Autonomy [火火火]
Profession: Mo/A
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Quote:
Originally Posted by Pritst Of Death
i hoenstly love the mes build, it seams the strongest for spliting cause i can solo any class with a mesmer atm
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Lolz, how? Every class has access to self-heal skill and mes just can't do enough damage. It's generally useless this year.
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Oct 22, 2010, 09:33 PM // 21:33
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#151
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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Yea. What do you kite the vamp sword warrior to death to kill it??? You simply can't put out enough damage to come close to kill something. Wanding does more dps on the Mesmer bar than its skills. Except for possibly calculated risk, but that skill is terrible.
Its not a terrible bar. Its just terrible in the CB format. You're gimping your team from the start by playing a pure support character. You want as much offense and you can with just enough defense to survive. You can run around in circles all day long, but you won't kill anything as the mesmer.
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Oct 23, 2010, 12:40 AM // 00:40
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#152
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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I'm really liking this rit bar. Perfect amount of healing and damage.
Still sucks, this new format. But Costume Brawl is still extremely fun. Hard to resist.
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Oct 23, 2010, 07:50 AM // 07:50
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#153
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Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
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Hard to resist? Last year, yes, this year, no.
Last years, the entire point of CB was that you go in, get a bad team 2-3 times with random noobs and after going in 5 times, you finally get a team with 2-3 players that know what they are doing. You socialize with them, you discuss tactics and have a great time, because you play a good, tactital game with a nice chance that you will win. This year, you meet the same idiots as last year, but the flaw is that after you finally get that decent, enjoyable team, it gets disbanded after one game and you are back with the same morons you are so trying to avoid. Every game turns into a giant mobfest with nearly no tactic involved, because teams get no chance to play together for more then one game. Because of this, bad players do not get the chance to learn from the better players, because they don't get the time to explain what they are doing wrong, because there are no teams anymore, but just 5 random players that disband after the game is over.
It is such a shame that ANET turned this tactical, enjoyable, TEAMgame, into a giant free-for-all brainless mobfest.
Well, better luck next year I guess.....
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Oct 23, 2010, 10:02 AM // 10:02
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#154
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Lion's Arch Merchant
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never played CB before this halloween, awful, far worse than any RA i've seen, worse than AB and the like, seems like most people i've played with like to run on their own into larger groups, with predictable results, as far as i've seen there just appears to be not much common sense in CB
it's quickly become very tedious
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Oct 23, 2010, 10:12 AM // 10:12
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#155
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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Quote:
Lolz, how? Every class has access to self-heal skill and mes just can't do enough damage. It's generally useless this year.
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Echoded EF provides more healing than ANY other class has. Ench removal proves disrupting for enchantment-relying classes - bye Healing Breeze, bye Air Attunement, bye Shadow Refuge, bye Blood Renewal. If you can time your interrupts well, you can own pretty much everyone in 1v1 now.
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Oct 23, 2010, 10:35 AM // 10:35
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#156
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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This year it seems the best bet is just dont split.
mob up and kill stragglers.
splitting is suicide when a 5 man mob is running around on the other side
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Oct 23, 2010, 11:40 AM // 11:40
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#157
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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If they mob, you mob, or just run. Don't expect a miracle unless you are a ranger...
Having said that, the nicest classes to play to win, in MY opinion, are (in order): ranger, sin, rit, monk, war, etc. The paragon bar is pretty bad...worst than the mesmer...since some skills require party presence for max effect, lol. An average paragon simply stands NO chance against an average ranger using the bars provided.
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Oct 23, 2010, 11:49 AM // 11:49
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#158
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Frost Gate Guardian
Join Date: Mar 2010
Location: The Netherlands
Guild: Are We Friends [NLT]
Profession: E/
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I like the rit build.
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Oct 23, 2010, 01:42 PM // 13:42
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#159
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by MArcSinus
I like the rit build.
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So far that's the one I liked the most too.
It has a little of healing, some damage can remove conditions...
But what I found more useful is binding chains. I can't count how many times I've been saved from an assassin by that skill.
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Oct 23, 2010, 01:59 PM // 13:59
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#160
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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Quote:
Originally Posted by Karate Jesus
Pfft, just play anyway. If someone's calling you noob, they might be a PvE'er too, you know.
Some guy called me a noob last match because I suggested that we split when we started to get out-capped. Some people are just idiots. Don't worry about it.
If you enjoy it, enjoy it. I've already gotten a stack of ToT bags from the CB, and I'm still doing it (even though the shuffle thing is annoying).
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oh yes I am surely enjoying having things said to me....besides noob....and 'go back to pve' and yes people leaving when they find out that one of their players is new to pvp...yes and then the 'resign we lost' uhm the score is 8-2...we lost???? game is just starting (yes I have seen people come from that far behind and WIN).....yet to win another match....well I have all week to annoy people with my noobish ways I guess (am getting closer--even WITH a leaver our last group did 20-16--so its not just me that's bad)
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where is the 'all you can eat' cookie bar?
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